Scene Explorer provides a modeless dialog for viewing, sorting, filtering, and selecting objects in 3ds Max, as well as additional functionality for renaming, deleting, hiding, and freezing objects, creating and modifying object hierarchies, and editing object properties en masse. • Standard menu: Tools Menu > New Scene Explorer • Standard menu: Tools menu > Open Explorer: [name of most recently used explorer] • Standard menu: Tools menu > Saved Scene Explorers > Choose a saved scene explorer. • Enhanced menu: Scene menu > Manage Scene Content > New Scene Explorer • Enhanced menu: Scene menu > Manage Scene Content > Open Explorer: [Last Used] • Enhanced menu: Scene menu > Recent Scene Explorers submenu The Scene Explorer interface consists of a menu bar, toolbars, and a table view of objects in the scene, with a row for each object and a column for each displayed object property. The default layout in 3ds Max displays only object names, while in 3ds Max Design it also shows colors and several other properties. You can customize the layout to show additional properties. You can save customized Scene Explorer setups, and use any custom setup as the default.
Max is set to have the texture setting default to the mapping type of 3ds Max standard. We need to change this to spherical on this occasion to get a proper result. Adding Lights. It is quite darkbut I do like the twilight feeling it gives us; it reminds me of 9pm on a Spring evening. Available for free download in.blend.obj.c4d.3ds.max.ma and many more formats. Free3D Free 3D Models Premium 3D Models. Create free Account. Free 3D Scene Models 178 found. Blender (76) Cinema 4D (40) 3ds Max (22) Maya (14) FBX (47) obj (67) Animated (7) Lowpoly (23) 3D Printable (27) Rigged (4) Realistic Trees Scene.
Multiple Scene Explorers For many workflows, the single Scene Explorer included in each workspace will suffice. However, if you need to use additional explorers (for example, to list different types of scene elements), you can open a new Scene Explorer dialog with either of the New Scene Explorer commands listed at the start of this topic. Each subsequent invocation of this command opens a separate, additional Scene Explorer dialog. All Scene Explorers persist in the scene, even if closed.
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With the standard menu system active, you can open the most recently used Scene Explorer with the Tools menu Open Explorer command, or any Scene Explorer with the Tools menu Saved Scene Explorers submenu. And with the enhanced menu system active, you can open existing Scene Explorers with the Scene menu Manage Scene Content Open Explorer command and the Recent Scene Explorers submenu. Scene Explorer Features Following are additional notable features of Scene Explorer: • Customize the dialog by setting any configuration of columns, hidden and displayed categories (via the left-hand toolbar), and so on.
• Open as many separate instances of the dialog as you like, each with a different configuration. • Switch the listing mode and functionality between hierarchy and layer (see preceding).
• Nest layers to any depth. • Selection is automatically synchronized between Scene Explorer and the scene: Select an object in the viewport and it automatically highlights in Scene Explorer, and vice-versa. • Dock the dialog right or left by dragging and dropping or by right-clicking the title bar and choosing the Dock location. • Toggle object and layer visibility by clicking the light bulb icon. Note: The light bulb icon has no connection with scene lighting; it merely denotes whether an object or layer is visible (yellow) or not (gray). • You can now see members in Scene Explorer (Sort By Hierarchy mode only) without having to open the group.