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Ever since Monster Hunter World released on PC in August of this year, we have been very proud to host the modding community for one of Capcom's most popular games of all time. In the few months that Monster Hunter World has had a home at Nexus Mods, we have seen a massive surge of mods created by our community.
Download Black & White 2 Patch v1.1 (106.5 MB) by Lionhead Studios.
We are, therefore, very excited to talk to MHVuze today - one of the modding pioneers for Monster Hunter World who has contributed various tools and quality of life mods for our communit.
Pokemon FireRed, LeafGreen, Emerald, Ruby, and Sapphire - BW/B2W2 Music Patch! BW/B2W2 Music Patch is a patch for Pokemon FireRed (1.0), LeafGreen (1.0), Emerald, Ruby (1.0 and 1.1), and Sapphire (1.0) that replaces the original songs with the ones from Pokemon Black and White, and from Black 2 and White 2! Most of the songs and fanfares are included. This patch is based on the HGSS Music Patch (Emerald v1.4 Instruments.bit), so big credits to the creators of it! - For the songs that change every season, only the Spring version is included in this patch.
- This patch includes ipatix's music mixer, and it makes the music have less noise. This is not included in Ruby versions as it is causing issues. - The Ruby and Sapphire versions will have problems playing the music because of limitations. Compatibility with other patches/ROM bases: - This patch is compatible with the All Instrument Patch, where you can insert songs with a universal All Instrument voicegroup on top of the B2W2 ones. - This patch should be compatible with Leon's Ultimate Fire Red Base.
- It is recommended to apply the ROM base first before applying this patch! Please make backups before applying this patch! I am not responsible if you ruin your ROM after applying. If you are applying this to an already hacked ROM, I recommend to use the manual patching method instead of the UPS patches.
How to patch (VIDEO TUTORIAL): How to patch (UPS): Apply the UPS patch to your ROM using NUPS patcher. Pick Ignore for 'If file is invalid' so no error will occur. How to patch (MANUAL): Extending the ROM is REQUIRED, do this before proceeding. XSE is what I use to do this. Apply the.ips patch to your ROM (Use the correct one!) 2. Open the file 'BW/B2W2 Music Patch v1.x.x.bit' in HxD. Select all of the contents (Ctrl+A) and copy it (Ctrl+C).
Open the ROM in HxD. Go to (Ctrl+G) 1200000 and paste-write (Ctrl+B) the copied content there. Songtable offsets, music mixer locations, and changelogs are in the ReadMe included.
To play in Sappy without any issues do the following: Sappy Mod 15 - 17.1 -> Options -> Settings -> Extra -> DirectSound Voices Limit = 12 You should also back up your sappy.xml file and replace it with the one included in the zip. Credits: LukeeGD (ripped and inserted all of the music and most of the samples from BW/B2W2) GoGoJJTech, Wobbu (HGSS Music Patch) ipatix (midfix4agb and the music mixer ASM hack) Full Song List. Based as in 'it gave me the idea of making this' or based as in 'I used it as a base'? It's actually kind of both. But I only used a part of the patch as base. All the other new music, new samples, and hex edits are not.
For the bugs, I have only experienced 3 bugs: the music freezing at Pokemon Center 2F, the music freezing when entering the Pokemon League in FireRed and LeafGreen, and entering and exiting the Pokemon Center, then opening and closing the PokeDex makes the music freeze. All the bugs I have mentioned are not in Ruby, Sapphire, and Emerald with mixer versions of the patch. From what I have tested, the bug is caused by the hex edit that is used to increase the playable tracks from 10 to 16, as the version I have tried without it doesn't have the bug, but some music won't play properly. Maybe if I implement ipatix's music mixer into FireRed and LeafGreen as well, the bugs would be gone. I will try to do that later.
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